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1/22/02
A few bits of news. First off, I have lost all of my work
on the demo mainly because of my own ignorance and clumsiness. I accidentally
forgot to save the demo folder when I was doing some repairs on my hard
drive. I did save all of the engine scripts for the game,
but all of the demo was lost. With this said, I have decided to
give up on the demo and to spend more time making better code. Up
until recently, the code was fairly sloppy and poorly written.
I've started to go through it, fixing it up and making it run a lot
smother.
The game has not been canceled, and production will continue along again
now that I have once again rediscovered time to work on it as I have
beaten all of my video games now. I have also started a
re-redesign of the site, but have no clue when it will be done because I
will be spending a lot of time on the game.
On another note, I have got much of the battle system done, and it now
supports multiple party members. Also, I've started redesigning
the graphics, drawing them slightly farther away from the old school Nintendo
graphics. I'm not sure if I will go with all out super famicom
graphics (because I suck at art), or if I will just slightly upgrade
them. Maybe I'll post anther screenshot some time, but who
knows. Until next time, umm... yeah.

I'd like to thank everyone who has mailed me with ideas
for the game, and MageSlime of Dragon-Warrior.com
for the neat little comic.
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